Mirroring Objects

Manual Mirror
To mirror an object across an axis:
- Duplicate the object
- Scale to -1 on the mirror axis
Example - Mirror across X axis:
- Original at X = 2
- Duplicate, set Scale X = -1
- Move to X = -2
Mirror Axis Reference
| Mirror Across | Scale Value |
|---|---|
| X axis | Scale X = -1 |
| Y axis | Scale Y = -1 |
| Z axis | Scale Z = -1 |
Symmetrical Objects
For naturally symmetrical things:
- Human figure: Mirror across X
- Cars: Mirror across X
- Butterfly wings: Mirror across X or Z
Mirror Workflow
1. Create right side
- Position at positive X
- Duplicate
- Scale X to -1
- Position at negative X (same distance)
Common Uses
- Table legs (corners)
- Chair arms
- Building facades
- Character limbs
Important Note
Mirrored objects may need rotation adjustment depending on design. Always check the result!