Positioning on the Build Plate
Objects must sit flat on the build plate (Y = 0)!
Task
- 1Add a Cylinder to the scene
- 2Use the Move tool (W) to position it
- 3Ensure the bottom of the cylinder touches the grid (Y = 0)
- 4Check the Print Readiness panel - it should show ✅ Ready
Common Mistakes
❌ Floating objects (Y > 0) - will fail to print!
❌ Objects below grid (Y < 0) - bottom gets cut off
Flat on grid (Y = 0) - perfect!
The grid represents the build plate surface.