EdLight CodeEdLight Code
TracksGamesPathways
TracksGamesPathways

3D Modeling Foundations

Course Progress0/15

Introduction to 3D

What is 3D Modeling?Real-World ApplicationsThe Coordinate SystemYour First 3D Object

Navigating 3D Space

Viewport NavigationGrid, Axes, and HelpersNavigate and Position

Basic Shapes

Primitive ShapesTransforming ObjectsNaming and OrganizingBuild a Simple Object

Materials & Lighting

Understanding MaterialsLighting BasicsApply Materials

Mini Project

Mini Project: Build a Desk Scene
Track3D Modeling Foundations
Apply Materials
14 / 15

Create Contrasting Objects

Apply Different Materials

Create two objects with contrasting materials!

Tasks

  1. Add a sphere and a box to the scene
  2. Make the sphere look like gold:
- Color: #FFD700 (golden yellow) - Roughness: 0.3 (somewhat smooth) - Metalness: 1.0 (fully metallic)
  1. Make the box look like matte plastic:
- Color: #FF4444 (red) - Roughness: 0.6 (fairly rough) - Metalness: 0.0 (non-metallic)

How to Change Materials

  1. Select an object
  2. Find the material sections in Properties panel
  3. Use the color picker for color
  4. Adjust sliders for roughness and metalness

Notice the Difference

  • The gold sphere reflects the environment
  • The plastic box has a matte, non-reflective surface
  • Orbit around to see how light affects each

Success Criteria

✓ At least 2 objects in the scene

Tip: Orbit the view to see how metallic surfaces reflect!

Hints